Game guide · ZJJ-HC
Play Lights Out with the rules at hand
Bring your attention to one round of Lights Out. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep the game area visible while you use its controls. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.
Practice with a purpose
After a move, check what changed. Decide which rule explains the new state before acting again. Keep the objective visible.
Your objective
Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Read that aim before choosing your first action. Notice how the game responds to your input.
The order of play
- Select a light or an unlit tile.
- The selected tile and its orthogonal neighbours switch state.
- Plan flips so that previously cleared rows stay cleared.
- Use Undo to try another approach.
Controls
Use the on-screen controls with a mouse or touch. A careful first action helps you become familiar with the layout. Avoid pressing the same control repeatedly while a move is being processed.
Learn from a sample situation
Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Focus on why the action is allowed, not only its outcome. Take a moment to compare.
Keep this in mind
An unlit tile can still be tapped; it may be necessary to solve the board. Read the feedback to see why an action did not have the expected result. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.
Answers about the rules and controls
For my first round, what is the goal of Lights Out?
Here is the relevant explanation: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.
For my first round, how do I control Lights Out?
Use the on-screen controls with a mouse or touch.
While learning, what example helps explain Lights Out?
The key detail is this: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.
As a new player, what should I watch out for in Lights Out?
Keep this in mind: An unlit tile can still be tapped; it may be necessary to solve the board.
Before I begin, what format does Lights Out offer?
The key detail is this: Play using the solo mode shown on this page. Read the controls before starting a new round.
When I return, which play mode does Lights Out use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
When I return, where should I start with Lights Out?
Keep this in mind: Select a light or an unlit tile.
While learning, do I need an account or a payment for Lights Out?
No player account or payment is needed. Game scores are recreational results, not cash prizes.
While learning, how can I find Lights Out again?
The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
On this playing page, how do I report an issue with Lights Out?
For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.